Modeling and schematics
Looking for schematics or helpful tips on modeling? This might be the place for you to share your ideas.
diorama question
Posted by:
Christian Demmler
()
Date: April 27, 2005 03:42PM
Hello,
this is my first post on this forum, and of course I've tried searching for an answer to my question first - but couldn't find it.
What I want to do:
Based on the Revell VIIC 1:72 model, I want to create a scene of a U-Boat attacking (imaginary) ships while floating above the water - a typical early war evening or night time scene. The commander will be standing on the tower, observing the target through his UZO, some officers watching the scene through their glasses. A torpedo has just left the tube, leaving a trail of bubbles behind. I want to create a plexiglass environment for this scene to live in, so that the observing eye will be able to see both the overwater and underwater reality.
Now, the problem is: How do I create the water?
Or rather, is there any material that:
-looks transparent (or even better, transparent with a greenish-blue tint)
-hardens (cures?), so that I don't need to create ugly frames to hold the boat and the torpedo in place
-does either work with available water-surface imitation (H0 scale lake) or can be worked into realistic-looking waves
-is affordable (I guess I will have to use at least 20-30 liters of this material to fill the plexiglass - I'm a student and I really don't want to spend €100 on the 'water' alone)
I think it will be interesting to find an answer to this question not only for me, but also for everybody who ever wanted to create a scene of underwater combat, wrecked ships etc.
Thanks in advance for your efforts,
Christian Demmler
this is my first post on this forum, and of course I've tried searching for an answer to my question first - but couldn't find it.
What I want to do:
Based on the Revell VIIC 1:72 model, I want to create a scene of a U-Boat attacking (imaginary) ships while floating above the water - a typical early war evening or night time scene. The commander will be standing on the tower, observing the target through his UZO, some officers watching the scene through their glasses. A torpedo has just left the tube, leaving a trail of bubbles behind. I want to create a plexiglass environment for this scene to live in, so that the observing eye will be able to see both the overwater and underwater reality.
Now, the problem is: How do I create the water?
Or rather, is there any material that:
-looks transparent (or even better, transparent with a greenish-blue tint)
-hardens (cures?), so that I don't need to create ugly frames to hold the boat and the torpedo in place
-does either work with available water-surface imitation (H0 scale lake) or can be worked into realistic-looking waves
-is affordable (I guess I will have to use at least 20-30 liters of this material to fill the plexiglass - I'm a student and I really don't want to spend €100 on the 'water' alone)
I think it will be interesting to find an answer to this question not only for me, but also for everybody who ever wanted to create a scene of underwater combat, wrecked ships etc.
Thanks in advance for your efforts,
Christian Demmler
Subject | Written By | Posted |
---|---|---|
diorama question | Christian Demmler | 04/27/2005 03:42PM |
Re: diorama question | Mike Mamula | 04/28/2005 12:50AM |
Re: diorama question | Christian Demmler | 04/29/2005 10:19AM |
Re: diorama question | Mike Mamula | 04/29/2005 08:03PM |
Re: diorama question | Christian Demmler | 05/07/2005 01:40PM |
Re: diorama question | van der ven | 05/06/2005 05:59PM |
Re: diorama question | Christian Demmler | 05/07/2005 01:35PM |